
Invisible or hidden for whatever reason, and if your DM doesn’t allow you to use Use your hand to get Advantage before attacking when you can’t be Ray, but hitting with Sneak Attack is less expensive and deals comparableĭamage so that’s generally a bad combination. You could use Versatile Trickster with spell attacks like Scorching Nothing of the Mage Hand disappearing if it’s ever more than 30 feet away from you.Īt best, this is redundant with the Steady Aim class feature, and since most rogues only make one attack per turn, they Your hand chase enemies around so that you can sometimes get Advantage. In effect, your Bonus Action is monopolized by having Hand and you’ll be forced to move it again. If your enemy moves even slightly, they’ll be out of range of your Means not using Cunning Action, Steady Aim, or two-weapon fighting, and you also can’t activate theĪdvantage effect the same turn. You can use your Cunning Action to move the hand thanks to Legerdemain, and enemies won’t know that you’re doing so since the hand is invisible. Once your Mage Hand is up, you need to keep the hand Solved by allowing the Arcane Trickster to cast Mage Hand as a Bonus Action,īut that’s not the world we live in and a feat or class dip to get Quickened Move the hand into wherever you’re expecting a fight. Going to do that in combat or while at a safe distance before rushing the Mage Hand takes an action to cast, and with a 1-minute duration you’re likely It has some problematic limitations due to the limitations of Mage Hand. To Sneak Attack the target, which is primary appeal of Versatile Trickster.

Portions of the materials used are property of Wizards of the Coast. RPGBOT is unofficial Fan Content permitted under the Fan Content Policy. Keep in mind that the state of the meta periodically changes as new source materials are released, and the article will be updated accordingly as time allows. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. We also won’t cover Unearthed Arcana content because it’s not finalized, and we can’t guarantee that it will be available to you in your games. We will not include 3rd-party content, including content from DMs Guild, in handbooks for official content because we can’t assume that your game will allow 3rd-party content or homebrew. Blue: Fantastic options, often essential.Red: Bad, useless options, or options whichĪre extremely situational.RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Which is used exclusively for arcane tricksters.

You play like a Rogue that happens to have magical Remember that, much like the Eldritch Knight, you don’t Unsuspecting persons to perform both light-hearted shenanigans and also This subclass will let you live out the fantasy of using magic on

Veterans of 3.5 will also notice that the entire spellthief class has been rolled into the level 17 ability for Arcane Tricksters, which feels pretty appropriate for how little play that class saw. While that’s definitely a steep price, the unique abilities granted by the subclass are worth it for many players, especially the ability to do neat stuff with Mage Hand.
#Arcane trickster shadow blade build 5e full
Arcane Trickster fixes one of those problems by making you much less conspicuous at the expense of not being a full caster.

The primary drawback of being an arcane magic user is being both frail and conspicuous. The Arcane Trickster has been a popular archetype since its inception.
